Work with large game-server files safely
Work with large game-server files safely
The file manager is available through the integrated server panel on the website. Use it for browsing, editing supported text files and managing uploads. A file being visible in the list does not mean it is suitable for editing in a browser.
Choose the right tool
| File type | Best starting point |
|---|---|
| YAML, JSON, properties or a small script | Browser text editor |
| Large log | Download and inspect locally |
| ZIP, JAR, image or world data | Upload or download; do not edit as text |
| Large directory migration | SFTP, where enabled for the service |
The current website text-editor default is 20 MiB. Upload limits are separate and can also be constrained by the game node, proxy, available disk space and connection. A larger editor limit does not remove those constraints.
Before saving a configuration
- Stop the application when the file requires it. A running server can overwrite configuration during shutdown.
- Download a copy of the original file or take a suitable backup.
- Change one setting at a time and preserve the required syntax.
- Save, then restart if the application requires it.
- Read the console for configuration errors before inviting users back.
Upload or save failed?
Check free disk space, file size and the error shown for that file. A request-too-large error can come from an upstream limit. A connection timeout does not prove the file finished uploading. Refresh the directory and verify the result before retrying.
If the editor reports a conflict, another process or user may have changed the file. Preserve your intended edit, reload the current file and reconcile the changes rather than overwriting blindly.
Can I open a binary file by renaming it to .txt?
No. Renaming does not convert its contents. Use the appropriate application or download it.
Related: SFTP access, Backups.
Was this not what you needed?
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